indie developer studio

Silly Tool Valley

Less busywork. More gamedev.

A small studio building editor tools, runtime utilities, and asset packs that quietly remove the boring parts of making games.

tools shipping
1
focus
Unity + AI
uterminal.unitypackage
UTerminal running Claude CLI inside a Unity editor window
01 / about

Developer tools for the editors you live in.

Silly Tool Valley is a one-person studio building production-grade developer tools: the kind of small, sharp utilities that fix what kept slowing down real projects.

The current catalog starts with Unity editor workflow, real terminal sessions, AI CLI integration, and MCP-aware automation. Every product listed here is designed to survive daily use before it asks for anyone else's time.

  • Daily-driven Every tool earns its place by saving time in real projects first.
  • Editor-first Built around where game developers already work: Unity, shells, source control, and AI assistants.
  • Honest docs Clear setup, clear trade-offs, and no mystery features hidden behind marketing fog.
  • Quietly maintained Focused releases, practical fixes, and tooling that keeps its promises.
02 / pinned work

Currently in development.

See all
UTerminal terminal tabs and AI CLI view in Unity UNITY / V1.0.0
unity coming soon

UTerminal

Real terminal for Unity Editor

PowerShell, Bash, vim, Claude CLI, Codex CLI, and MCP-connected workflows inside a dockable Unity EditorWindow with a real PTY backend.

terminal ai mcp workflow
  • Real PTY backend ConPTY on Windows, Unix PTY on macOS and Linux.
  • TUI apps work vim, nano, htop, git editors, Claude CLI, and Codex CLI run as-is.
  • Sessions survive reloads Shells continue through domain reloads, editor close, and crashes.
  • AI and MCP integration Unity-aware automation for AI coding tools and local workflows.
04 / get in touch

Quiet inboxes, prompt replies.

Bugs, feature requests, work proposals, or just wanting to say hi - pick whichever channel feels right.